Archive & workbench
Game Lab
Earlier arcade-style prototypes and the AI Arcade roadmap, parked here while the Mini Games wing is built out. Everything still plays; it is just no longer on the front of the Academy.
Ages 5β8 Β· Early Learners
AI Friends - Help Sparky Sort!
Help Sparky sort animals, vehicles, and food while learning how AI classification works. A game for ages 5-8.
Open βPattern Party - Spot the Pattern!
Complete playful sequences and learn how AI notices patterns to make predictions. A game for ages 5-8.
Open βRobot Builder - Give Your Robot Instructions!
Build a sequence of steps for a robot, run the program, and debug what happens. A game for ages 5-8.
Open βAges 9β12 Β· Middle School
Algorithm Arena - Inside the Feed Machine
Experience recommendation logic from the inside and see how algorithmic choices shape what people see. A game for ages 9-12.
Open βBias Buster - AI Ethics Review Board
Review AI decisions, judge whether they are fair, and defend your reasoning. A game for ages 9-12.
Open βData Detective - Crack the AI Case
Investigate how biased data shapes AI outcomes and learn to spot unfair patterns. A game for ages 9-12.
Open βAges 13β17 Β· High School
Algorithm Audit - Investigate the Hiring Model
Audit a fictional hiring algorithm, inspect evidence, and publish a responsible accountability report. A game for ages 13-17.
Open βNeural Network Lab - Train, Test, and Generalize
Adjust a small neural network, watch weights update live, and learn how training differs from generalization. A lab for ages 13-17.
Open βSociety Simulator - Governing AI in Public Life
Balance fairness, trust, privacy, innovation, and wellbeing while governing AI across a fictional city. A simulation for ages 13-17.
Open βMini games Β· parked in the Lab
Odd One Out
Five sets per session. Three items share a rule and one does not β finding it means naming the rule, which is the harder and more useful half.
Open βStep Order
Four processes per session, shuffled out of sequence. Some are technical, some civic, some happen in a classroom β the point is that all of them are algorithms.
Open βNot yet built
The AI Arcade concepts
- Misinformation MeteorFact-check falling claims β classification under uncertainty, where catching lies also risks silencing the truth.
- Bias in the MachineHow the data you feed a model decides who gets seen, scored, and served.
- The Cost of ComputeAccuracy against the energy and water behind every model.
- Governing the AlgorithmThe calls a policymaker faces when automated decisions affect real people.
- The Attention EconomyRun a feed that competes for focus, then live with the tradeoffs.
- Synthetic or Real?Tell authentic media from generated fakes, and learn which tells survive.